The gaming community was abuzz with excitement when images of the Oblivion Remastered surfaced online. This unexpected leak from Virtuous studio’s website reveals that rather than a complete remake, fans can anticipate a revitalized version of this classic. Here’s everything we know so far…
Rumors have long circulated about a potential remake of The Elder Scrolls IV: Oblivion. Although Bethesda Softworks has remained tight-lipped on the subject, whispers of announcements, release dates, and potential enhancements have persisted. Now, with the emergence of these screenshots, it seems that a remastered version is indeed on the horizon, with April 21, 2025, speculated by insider Jeff Grubb, as a potential release date.
These initial screenshots, which made their debut on the ResetEra forums, suggest that the upcoming version is indeed a remaster. Both images are tagged with ‘The Elder Scrolls IV: Oblivion Remastered’, hinting that current game owners might potentially receive a complimentary upgrade.
When closely examining the images reportedly sourced from Virtuous studio’s site, the enhancements in visual fidelity between the original and remastered versions are palpable.
The remastered edition is being crafted through a collaboration between Virtuous and Bethesda Softworks’ Dallas and Rockville studios. It will be released on PC, PlayStation 5, and Xbox Series. Additionally, a special Deluxe edition will be available, featuring exclusive items like horse armor and unique weapons.
There had been earlier speculations about a full remake utilizing Unreal Engine 5, which would potentially exclude mod support. Innovations in user interface, blocking, takedown mechanics, archery, and hit reactions are anticipated.
The revamped blocking system is drawing inspiration from Souls-like games, promising a more engaging experience. Archery will see improvements, making it more intuitive and enjoyable to use. The takedown system aims to shed the original’s cumbersome feel. For stealth enthusiasts, new icons and damage calculations will be implemented, with hit reactions varying based on inflicted damage. Ultimately, the user interface is being redesigned to appeal aesthetically while ensuring comfort for modern players.
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